AI Insights · Timothy · January 2024
Top 5 io Games on Android in the Middle East - Q4 2023
Discover the performance trends of the top 5 io games on Android in the Middle East during Q4 2023, including weekly downloads, revenue, and active users.
Performance of Top 5 io Games on Android in the Middle East during Q4 2023
The fourth quarter of 2023 saw notable trends in the performance of the top 5 io games on the Android platform in the Middle East. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user metrics for these popular titles.
Snake.io - Fun Snake .io Games
This game experienced fluctuating weekly revenue, peaking at approximately $78 in the week of October 30. Weekly downloads showed a significant rise mid-quarter, reaching around 52.9K in the week of December 4. Weekly active users increased from 560.8K to a peak of 651.8K in mid-October before settling at around 581K by the end of December.
Paper.io 2
Revenue for Paper.io 2 saw a peak of $245 in the week of October 23. Downloads spiked in late November, reaching 51.7K in the week of November 27. Active users also surged, peaking at 188.5K in early December before a slight decline to 113.7K by the end of the quarter.
Worms Zone .io - Hungry Snake
The game saw its highest weekly revenue of $380 in the week of October 30. Downloads also peaked around the same time, reaching 45.7K. Active users grew significantly, from 186.9K at the start of the quarter to a peak of 259.1K at the end of October before stabilizing around 185K by the end of December.
Hole.io
Hole.io experienced a peak in weekly revenue of $39 in early December. Downloads saw a notable increase in late November, reaching 34.9K. Active users followed a similar trend, peaking at 151.2K in early December before declining to 90.4K by the end of the quarter.
Snake Clash!
This newer entrant saw a significant peak in weekly revenue of $250 in the final week of December. Downloads surged in late November, reaching 34.8K. Active users also saw substantial growth, peaking at 68.8K in mid-December before a slight decrease to 52.9K by the end of the quarter.
For more detailed insights and analytics on the performance of these games, visit Sensor Tower.